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Six Cats Under Walkthrough - Wake Every Cat and Open the Front Door

Full Six Cats Under walkthrough: 7 ordered steps with screenshots — wake Geoffrey, solve the sink puzzle, fry the goldfish and get Frederick off the fridge.

9/29/2026 Last updated: 9/30/2026 9 min read

FAQ

How do you finish Six Cats Under?
Follow the 7 steps in order: wake Geoffrey, let the flies in, grab the remote, switch to the cake channel, solve the sink puzzle, unlock the fish food and fry the goldfish, then blow the smell to Frederick with the fan. Once he jumps off the fridge, all six cats walk out the front door.
Why does the goldfish not drop into the pan?
Geoffrey must be standing right beside the fish tank when you feed him — finish the sink puzzle in step 5 so he climbs onto the counter first. After feeding, open the stove to heat the pan and the goldfish drops in.
Why can the front door open but the run does not end?
The door unlocks as early as the toilet flush in step 1, but that is not the finish line — Frederick is still asleep on top of the fridge. Fry the goldfish and blow the smell up to him before opening the door.
How does the pink mouse toy work?
It squeaks and frightens Geoffrey, and it is the trigger for the sink puzzle. Full order: click the mouse, click the bird towel (it sweeps into the sink), switch to the lion channel, click the mouse again, then fill the sink with water.
What does the TV remote change?
It flips between exactly two channels: cake baking, which sends Geoffrey down to play with the spilled yarn, and lion roaring, which is one of the conditions for the sink puzzle.
Is there a timer or a way to die?
No. There is no death mechanic and no time limit - every interaction can be repeated as often as you like until the cats react the way you need.

Six Cats Under is a short pixel-art point-and-click puzzle game that runs straight in the browser on itch.io. You play the ghost of a grandmother who passed away unexpectedly and is now trapped in her own apartment; her one wish is to get her six cats safely out. This walkthrough follows the real in-game order and splits the whole run into 7 steps, each one with a screenshot — follow along and you will finish the game.

Prefer to watch? Full video run (2 min 37 s, every step shown):

What is the goal?

Get all six cats out of the apartment through the front door. You never control a cat directly — you click objects around the rooms to trigger events that make the cats move, and the run ends when the last cat crosses the threshold. The apartment is small, so the whole game is one connected chain of interactions rather than separate levels.

Fact Detail
Genre Pixel-art, single-player point-and-click puzzle
Platform Playable directly in the browser on itch.io
Fail states None - no death mechanic and no time limit
Win condition All six cats leave through the front door
Retry rule Repeat any interaction as often as you need
Story A grandmother dies unexpectedly, her soul is trapped in the apartment, and her wish is to rescue her six cats

The game tracks exactly one thing, and a full bar means you are done:

Note: the front door actually unlocks as early as the toilet flush in step 1 — but that is not the win, because Frederick still refuses to leave the top of the fridge.

Which six cats have to get out?

Six cats leave the apartment, and only three of them carry puzzle steps in this guide: Geoffrey, the black cat, drives almost every puzzle; Spoc knocks down the TV remote; and Frederick, the fat cat on top of the fridge, is the hardest to wake. The other three — Pumpkin, Baroness and Mr.Spock — take no part in the puzzles and simply walk out once the door is open.

Cat Known detail Puzzle role
Geoffrey Pixel-style solid black cat, small white eyes, pink nose, lying-down pose Core of almost every puzzle in the apartment
Spoc Pixel-style pure white cat, thin black eyes, small pink nose, slender body, standing beside the armchair next to the sofa Claws the sofa and knocks the TV remote to the floor
Pumpkin Pixel-style pale off-white cat, dark square-shaped eyes, small dark muzzle, squatting on the living room bookshelf No puzzle interaction, only exits at the end
Baroness Pixel-style orange tabby cat with dark thin facial markings, pale orange inner ears, sitting upright on the bedroom bed No puzzle interaction, only exits at the end
Mr.Spock Pixel-style light brown tabby cat, small dark round eyes, stretched horizontal body, resting on top of the bathroom door frame No puzzle interaction, only exits at the end
Frederick Pixel-style chubby brown and white patched cat, resting on top of the fridge Hardest to wake - needs the smell of fried fish

Step 1: How do you wake Geoffrey the black cat?

  1. Click the wall clock so it rings — Geoffrey wakes up.

Click the wall clock so it rings and wake the black cat Geoffrey

  1. Flush the toilet: the sound keeps attracting the black cat, so Geoffrey moves wherever you need him. The front door actually unlocks after this, but Frederick still refuses to leave.

Flush the toilet so the sound attracts Geoffrey

  1. Click the toilet paper, then flush again — Geoffrey bats the toilet paper, which triggers the chain that follows.

Click the toilet paper

Flush again so Geoffrey bats the toilet paper

Step 2: How do you let the flies in and knock over the yarn basket?

  1. Click the window to open it and let the flies into the room.

Open the window and let the flies in

  1. Turn on the table lamp — a fly lands on the light.

Turn on the table lamp so a fly lands on it

  1. Geoffrey leaps at the fly on the lamp, knocks the yarn basket over and spills the yarn across the floor — you need it in step 4.

Step 3: How do you get the TV remote?

  1. Click the shelf fan and turn it toward the houseplant.

Turn the shelf fan toward the houseplant

  1. Plug it in and switch it on: the moving leaves attract Spoc behind the chair, who claws the sofa and digs the remote out of the cushions.

Plug in the fan and switch it on

  1. Pick up the remote (it looks like a small wooden block) and turn on the TV.

Pick up the remote and turn on the TV

Step 4: The cake channel and the yarn ball

  1. Use the remote to flip the TV to the cake baking channel.

Switch the TV to the cake baking channel

  1. Click the spilled yarn ball on the floor — Geoffrey goes down to play with it.

Click the spilled yarn ball on the floor

Step 5: The sink puzzle (the high-frequency stall point!)

  1. Click the pink mouse toy on the counter — it squeaks and frightens Geoffrey.

Click the pink mouse toy on the counter

  1. Click the hanging bird towel — Geoffrey brushes it into the sink.

Click the hanging bird towel

  1. Use the remote to flip the TV to the lion roaring channel.

Switch the TV to the lion roaring channel

  1. Click the pink mouse toy again.

Click the pink mouse toy again

  1. Open the faucet and fill the sink with water — by now Geoffrey has jumped up onto the kitchen counter, so both actions in step 6 need him beside the tank.

Open the faucet and fill the sink with water

What is the towel step for?

Sweeping the towel into the sink lays the conditions for the later trigger: together with the lion channel and the full sink, it walks Geoffrey over to the fish tank on the kitchen counter — the position the goldfish step needs.

Step 6: How do you unlock the fish food and feed the goldfish?

  1. Click the heart ornament hanging from the ceiling — it falls onto the fish-food bag and unlocks it.

Click the heart ornament to unlock the fish food

  1. Make sure Geoffrey is standing beside the fish tank (so step 5 must be done first), then click the fish food to feed the goldfish.

Feed the goldfish while Geoffrey stands beside the tank

Step 7: Fry the fish and blow the smell to Frederick (the final chain)

  1. Open the stove and heat the pan — the goldfish drops into the pan and fries, and the smell starts spreading through the kitchen.

Open the stove and heat the pan

  1. Adjust the fan again so it aims at the top of the fridge and switch it on: the smell drifts up to Frederick.

Aim the fan at the top of the fridge and switch it on

  1. Frederick smells the fried fish and jumps down from the fridge — all six cats are gathered, they walk out the front door together, and the game is complete!

Why will not the cats leave the apartment?

What you see Why it happens Fix
The goldfish never drops into the pan Geoffrey is not standing beside the tank Finish the sink puzzle in step 5 so he climbs the counter, then feed him and open the stove
The door is unlocked but the run does not end Frederick is still asleep on the fridge Fry the goldfish, aim the fan at the fridge top, switch it on

Anything else worth knowing before you start?

Nothing is one-shot: there is no death and no clock, so if a click does nothing, click everything else in a different order. The usual loop is try an interaction, watch which cat reacts, and repeat it somewhere else — the toilet flush and the fan are the two tools you reuse across half the puzzles. For everything beyond this single run, the rest of the site has you covered: guides holds the longer walkthroughs, hints has per-puzzle nudges if you want to stay unstuck, and FAQ answers the account-wide questions.

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